Microsoft patents motion sensing controller

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The U.S. Patent and Trademark Office has published a patent application on April 10 by Microsoft for a gyroscopic-based input device for use on computers and games consoles such as the Xbox 360. According to the application: Described is a technology by which a computer pointing device (generally a mouse but alternatively a game controller or remote control device) may be worn on the hand and operated without needing to contact a mousing surface. The controller is apparently still at the research and design stage and it is unclear if it will ever be released. Check the forums for a more detailed description from a source at TXB.



We were told that the motion sensing controller that Microsoft was researching had the functionality of both the Nintendo Wii Remote and the Nunchuk packed into a single device, with a shape that is neither that of a banana, nor a remote controller, but more like a “pistol grip.” On top, it is supposed to have an analog stick (that could be replaced by a trackball) surrounded by the four action buttons.

News Source: teamxbox

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Sony confirm April 25 date for new look Playstation Store

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The Japanese Playstation website has revealed that the Playstation Store will be reopened with its new look on April 25th. Firmware 2.30 will also be released on the same day to allow access to the store. To celebrate the launch of the store, Sony will be running a "PS treasure hunt" from April 15th to May 12 2008, giving every 50th member the chance to download a hidden application or game. It has been assumed that the new store will also launch in N.America and Europe on the same day too.

Sony PlayStation 3 online service will be renewed on April 15th, 2008 (Tuesday) evening. This will renew and expand the store by adding functionality described below:

* New interface and navigation improvements
* Preview video content using still images
* New download categories added

After the update, PS3 System Software 2.30 will be available.

To promote the new store, SCEJ will be offering a "PS treasure hunt" running from April 15th to May 12 2008. This will allow every 50th user to the store to download a "hidden" application or game, most likely for free. Maybe this is the suprise SCEE/SCEA mentioned upon release of the new store.


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The Many Wii Wheel Prototypes

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In the latest Iwata asks, a product developer talking about Mario Kart Wii revealed that there were 30 prototypes for the Wii Wheel. The prototypes meant Nintendo could make the Wii Wheel the perfect size, weight and color. They even made sure to put the Wii logo on the back so that everyone it could be seen by those not playing.


News Source: uk.wii.com

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Sony underestimated demand for the 80 GB

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Scott Steinberg, VP of Product Marketing at SCEA, has said that they underestimated demand for the 80 GB PS3. He said Sony were wrong in thinking that the price of the 80 GB was a big factor and that consumers would prefer a cheaper 40 GB. Steinberg said that we will now see Sony replenish the 80 GB in the marketplace.

BIZ: Regarding the PS3 SKU strategy, there's been some talk about the 80 GB model possibly being phased out from some of the rumblings we've heard and that Sony is looking to possibly put some more distance between the 40 GB and some new model that might come out, maybe packed in with the Dual Shock 3... but it seems like there's been so much change over the last couple years; first you had the 20 GB and the 60 GB and the 40 GB and the 80 GB. Doesn't that lead to consumer confusion to have so many different SKUs out there?

SS: It hasn't hurt Apple. Our strategy at the end of the year was to offer up a $399 40 GB, which we thought was the magic price for a Blu-ray machine and then a $499 80 GB. What we were surprised to see is that $100 really didn't matter to a certain customer. Our sales were fairly equitable according to TRST and our internal numbers through the holidays and even into January; we're pretty dry on the 80 GB as a result of us underestimating the demand for the 80 GB and thinking that most folks, because the price message was such a big part of the pundits and the analysts decrying the differences between the 360 and the PS3, [would prefer the 40 GB]. Reality is the price wasn't that big of a deal and $499 sold a lot more than we thought, so the 80 GB got dry at retail not due to us artificially compressing it but the demand became greater than we thought. So you'll see us replenish these in the marketplace. We're still committed to our current strategy and there is much to do about nothing, I think is the way to think about it.

BIZ: So the 40 GB and the 80 GB... those are the two that are going to stay on the market, and there's no plans to swap one out for another?

SS: I don't know about the long term. We're looking at the marketplace and I think if the business can support two, we'll continue to do that but what we're seeing is that the hardcore guys have gone to the 80 GB and they value that extra hundred dollar worth of features and the more casual consumer, we think has gone to the $399 because they're a little bit more price conscious. We're still talking to our retail partners, we've got a big retail meeting next week in Scottsdale and we'll continue to take our learnings from the last couple months and we're formulating our strategy on how the hardware roadmap looks for the balance of the year.
News Source: gamedaily

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Why do some games PS3 games require installs?

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MTV have found out that some Blu-ray games require installs to the hard drive because Blu-ray drives can only read at one speed. "When this is combined with the extremely large size of Blu-ray discs, and simply dumping existing DVD data onto a Blu-ray disc will inevitably result in longer load times."

The issue arises from differences in the reading techniques of DVD and Blu-ray. By nature, the outer and inner parts of a disc move at different speeds while a disc is spinning, regardless of format (CD, DVD, Blu-ray, HD-DVD, etc.). While DVD drives can read data at those differing speeds, Blu-ray reads at one speed. Combine that with the extremely large size of Blu-ray discs, and simply dumping existing DVD data onto a Blu-ray disc will inevitably result in longer load times.

Installations are a way around this issue.

When a publisher asks you to install a game on PS3, it’s because they’re moving some of the disc data to an area of your console that has much faster read access: the hard drive. You get vastly reduced loading times, but have to sit through an installation.
News Source: multiplayerblog.mtv.com

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