An editor of a games website branded Manhunt 2 as 'sick filth' and as a result this sparked a bit of anger from Rockstar and ultimately a response. In their response, Rockstar noted that they are still exploring options for Manhunt 2 and state that a ban is a triumph just for those which negatively critcise the games industry and is certainly no act of diplomacy.
We are still exploring our options for Manhunt 2, but how does banning our game support the industry or further the development of the medium? Unlike a heavy-handed editor or a critical review of a game, a ban is punishment for deviating from tradition.News Source: Gamesindustry.biz
A ban denies everyone the chance to consider, experience, or discuss the actual game. The only obvious victor is the status quo.
You seem to view banning Manhunt 2 as a way to protect the industry from scrutiny and unfair attacks. In fact, a ban is a triumph for the industry’s harshest critics, not an act of diplomacy.
A ban is only likely to encourage those who believe video games, already the most regulated medium in entertainment history, should be further restricted.
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