Microsoft has confirmed that its studios are working on server based titles for the Xbox 360 which are allowed to request the use of a hard drive in order to run. This comes as something of a surprise, as an executive commented some weeks back that they would never take such a move.
Quote:News Source: 1UP
In an unsurprising move (and already a precedent set by Final Fantasy XI, but ignored since), Microsoft confirmed at its Gamefest 2007 that studios working on server-based titles for Xbox 360 are allowed to require the hard drive for their games to run. Games allowed to participate in server-based's "bent rules" is decided on a case-by-case basis.
Microsoft will be asking developers to come up with a set amount of hard drive space to set aside for each game. For example, if World of Warcraft came to Xbox 360, Blizzard would have to tell Microsoft "the game's going to need 4GB of space," even if the game won't necessary install 4GB of content at the start.
"We can't guess how much space you're going to need for your updates, and, if anything's going to keep you from expanding indefinitely, it won't be us, as much as market forces," said Ian Lewis, software design engineer at Microsoft. "Feel free to require 30GB for your game; that's just going to make your potential audience a lot smaller."
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