Sonu unveiled PhyreEngine at the GDC yesterday, a new "free to use graphics engine" from Sony Computer Entertainment. It seems as though the engine is cross platform as out of flOw, GripShift and DiRT that were developed using the engine, only flOw is exclusive to PlayStation. Sony say a simple recompile is all that is needed on make games run on the PS3 and they promised ongoing development and support for PhyreEngine.
But why make it potentially easier to make games on a competing console? Well, it's undeniable that developers are increasingly focused on multiplatform development. It's been rather commonplace for developers to neglect PS3 with inferior and oftentimes delayed versions of multiplatform games. With PhyreEngine, Sony is making a much more attractive plea: make games on PS3 first, guaranteeing high quality games that will not only match their 360 counterparts, but in many cases can exceed them. Sony's message is clear: start games on the PS3, and they will be better for both PS3 and 360 owners. It appears to us that PhyreEngine is a crucial part of that plan.News Source: joystiq
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